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World of Warcraft: Dragonflight - Primalist Caves

For Dragonflight's release I got to work on some Primalist caves. A smaller one, a larger one and an ice version of the larger. I was responsible with modeling the inside of the caves, applying and blending textures made by other artists on the team, and setting up the lighting. For the smaller cave I also worked on the exterior entrance to cave.

Entrance to the smaller Primalist cave.

Entrance to the smaller Primalist cave.

Interior and main chamber of the smaller Primalist cave.

Interior and main chamber of the smaller Primalist cave.

View of the the larger Primalist cave looking in.

View of the the larger Primalist cave looking in.

Lower boss area in the larger Primalist cave.

Lower boss area in the larger Primalist cave.

Upper area located at the back of the larger Primalist cave.

Upper area located at the back of the larger Primalist cave.

Entrances to the larger Primalist cave with an additional one behind the camera.

Entrances to the larger Primalist cave with an additional one behind the camera.

Lower boss area in the ice version of the larger Primalist cave.

Lower boss area in the ice version of the larger Primalist cave.

Upper area located at the back of the larger Primalist ice cave.

Upper area located at the back of the larger Primalist ice cave.

I also modeled and animated the floating rock debris that's part of the Primalist kit.

I also modeled and animated the floating rock debris that's part of the Primalist kit.

Primalist props placed by level designers as well as floating rock debris.

Primalist props placed by level designers as well as floating rock debris.